Short: Amiga port of Yamagi Quake II Author: NovaCoder Uploader: novacoder yahoo co uk Type: game/shoot Version: 3.04 Architecture: m68k-amigaos >= 3.1.0 Distribution: Aminet Overview: Amiga 68k port based on Yamagi Quake II v5.11 and qbism. Yamagi Quake II is an enhanced client for id Software's Quake II. The main focus is an unchanged single player experience like back in 1997, thus the gameplay and the graphics are unaltered. Over 1000 bugs were fixed and an extensive code audit done, making Yamagi Quake II one of the most solid Quake II implementations available. Other than most ports Yamagi Quake II is full 64 bit clean, so it works perfectly on modern 64 bit processors and operating systems. Yamagi Quake II is supported on FreeBSD, Linux, and Windows and AmigaOS! Requirements: 1) An RTG Amiga. 2) Workbench must be using a 32-bit pixel format screen mode. 3) PiStorm 4. 4) AHI installed and configured. 5) Music packs for digital music playback. 6) The original game or demo. There are a few configuration options to play with: The maximum number of particles used 'r_maxparticles'. MIP scaling is controlled using 'sw_mipscale' and 'sw_mipcap'. The maximum number of dynamic lights used 'cl_maxdlights'. Control of the dynamic lighting 'r_lightsaturation', 'cl_enemy_dlights' and 'cl_enemy_projectile_dlights'. Control the texture blending with 'sw_texturesmooth'. Performance Considerations: 1) Fast File System is actually not, use PFS3 instead. 2) Use v4.18 of AHI as the later versions are too slow. Limitations: 1) No network multiplayer support. 2) No joystick support. 3) No 3D hardware support (old school baby). Version History: 1.33 - Added support for RTG (CyberGFX API). 1.34 - Fixed memory corruption on startup. 1.35 - Added stack check, updated error handling. 1.36 - Reupload. 1.37 - Added some extra widescreen modes. 2.01 - Converted to use SDL, added lots of new things. 2.02 - Updated mouse handling. 2.03 - Increased the quality of the 32-bit image reconstruction. 3.02 - Replaced the entire render pipline. 3.03 - Updated screen mode handling. 3.04 - Updated to use the latest SDL library. Links: https://www.a1k.org/forum/index.php?threads/35566/ (AmiQuake thread on A1K) http://www.yamagi.org/quake2/ (Yamagi Quake II page) https://qbism.com (Super8 Quake engine) https://www.mediafire.com/file/ff1p6zejrepmyiu/quake2soundtrack.zip/file (Music) Thanks and acknowledgments: BSzili for the AROS port and all of his help and advice! The EAB beta testing crew :)