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OGRE 14.6
Object-Oriented Graphics Rendering Engine
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#include <OgreQuake3Shader.h>
Public Attributes | |
| TextureAddressingMode | addressMode |
| CompareFunction | alphaFunc |
| unsigned char | alphaVal |
| Real | animFps |
| unsigned int | animNumFrames |
| LayerBlendOperation | blend |
| SceneBlendFactor | blendDest |
| SceneBlendFactor | blendSrc |
| bool | customBlend |
| CompareFunction | depthFunc |
| unsigned int | flags |
| String | frames [32] |
| GenFunc | rgbGenFunc |
| Real | rgbGenParams [4] |
| WaveType | rgbGenWave |
| Real | tcModRotate |
| Real | tcModScale [2] |
| Real | tcModScroll [2] |
| Real | tcModStretchParams [4] |
| WaveType | tcModStretchWave |
| Real | tcModTransform [6] |
| Real | tcModTurb [4] |
| bool | tcModTurbOn |
| TexGen | texGen |
| String | textureName |
| unsigned int Ogre::Quake3Shader::Pass::flags |
| String Ogre::Quake3Shader::Pass::textureName |
| TexGen Ogre::Quake3Shader::Pass::texGen |
| LayerBlendOperation Ogre::Quake3Shader::Pass::blend |
| SceneBlendFactor Ogre::Quake3Shader::Pass::blendSrc |
| SceneBlendFactor Ogre::Quake3Shader::Pass::blendDest |
| bool Ogre::Quake3Shader::Pass::customBlend |
| CompareFunction Ogre::Quake3Shader::Pass::depthFunc |
| TextureAddressingMode Ogre::Quake3Shader::Pass::addressMode |
| GenFunc Ogre::Quake3Shader::Pass::rgbGenFunc |
| WaveType Ogre::Quake3Shader::Pass::rgbGenWave |
| Real Ogre::Quake3Shader::Pass::rgbGenParams[4] |
| Real Ogre::Quake3Shader::Pass::tcModScale[2] |
| Real Ogre::Quake3Shader::Pass::tcModRotate |
| Real Ogre::Quake3Shader::Pass::tcModScroll[2] |
| Real Ogre::Quake3Shader::Pass::tcModTransform[6] |
| bool Ogre::Quake3Shader::Pass::tcModTurbOn |
| Real Ogre::Quake3Shader::Pass::tcModTurb[4] |
| WaveType Ogre::Quake3Shader::Pass::tcModStretchWave |
| Real Ogre::Quake3Shader::Pass::tcModStretchParams[4] |
| CompareFunction Ogre::Quake3Shader::Pass::alphaFunc |
| unsigned char Ogre::Quake3Shader::Pass::alphaVal |
| Real Ogre::Quake3Shader::Pass::animFps |
| unsigned int Ogre::Quake3Shader::Pass::animNumFrames |
| String Ogre::Quake3Shader::Pass::frames[32] |