//// [incrementOperatorWithAnyOtherType.ts]
import { _ as _class_call_check } from "@swc/helpers/_/_class_call_check";
// ++ operator on any type
var ANY;
var ANY1;
var ANY2 = [
    "",
    ""
];
var obj = {
    x: 1,
    y: null
};
var A = function A() {
    "use strict";
    _class_call_check(this, A);
};
(function(M) {})(M || (M = {}));
var objA = new A();
// any type var
var ResultIsNumber1 = ++ANY;
var ResultIsNumber2 = ++ANY1;
var ResultIsNumber3 = ANY1++;
var ResultIsNumber4 = ANY1++;
// expressions
var ResultIsNumber5 = ++ANY2[0];
var ResultIsNumber6 = ++obj.x;
var ResultIsNumber7 = ++obj.y;
var ResultIsNumber8 = ++objA.a;
var ResultIsNumber = ++M.n;
var ResultIsNumber9 = ANY2[0]++;
var ResultIsNumber10 = obj.x++;
var ResultIsNumber11 = obj.y++;
var ResultIsNumber12 = objA.a++;
var ResultIsNumber13 = M.n++;
// miss assignment opertors
++ANY;
++ANY1;
++ANY2[0];
++ANY, ++ANY1;
++objA.a;
++M.n;
ANY++;
ANY1++;
ANY2[0]++;
ANY++, ANY1++;
objA.a++;
M.n++;
var M;
