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/**************************************************************************************
* 2013/09/13 Saar
*	 BLASTEST float		: OK
* 	 BLASTEST double	: OK
* 	 CTEST			: OK
* 	 TEST			: OK
*
**************************************************************************************/

#include "common.h"
#include <math.h>

#if defined(DOUBLE)

#define ABS fabs

#else

#define ABS fabsf

#endif



FLOAT CNAME(BLASLONG n, FLOAT *x, BLASLONG inc_x)
{
	BLASLONG i=0;
	FLOAT scale = 0.0;
	FLOAT ssq   = 1.0;
	FLOAT absxi = 0.0;


	if (n <= 0 || inc_x == 0) return(0.0);
	if ( n == 1 ) return( ABS(x[0]) );

	n *= inc_x;
	while(abs(i) < abs(n))
	{

		if ( x[i] != 0.0 )
		{
			absxi = ABS( x[i] );
			if ( scale < absxi )
			{
				ssq = 1 + ssq * ( scale / absxi ) * ( scale / absxi );
				scale = absxi ;
			}
			else
			{
				ssq += ( absxi/scale ) * ( absxi/scale );
			}

		}
		i += inc_x;
	}
	scale = scale * sqrt( ssq );
	return(scale);

}


