use std::marker::PhantomData;
use std::ops::RangeBounds;

#[derive(Debug)]
pub struct Buffer<T> {
    label: &'static str,
    size: u64,
    usage: wgpu::BufferUsages,
    pub(crate) raw: wgpu::Buffer,
    offsets: Vec<wgpu::BufferAddress>,
    type_: PhantomData<T>,
}

impl<T: bytemuck::Pod> Buffer<T> {
    pub fn new(
        device: &wgpu::Device,
        label: &'static str,
        amount: usize,
        usage: wgpu::BufferUsages,
    ) -> Self {
        let size = next_copy_size::<T>(amount);

        let raw = device.create_buffer(&wgpu::BufferDescriptor {
            label: Some(label),
            size,
            usage,
            mapped_at_creation: false,
        });

        Self {
            label,
            size,
            usage,
            raw,
            offsets: Vec::new(),
            type_: PhantomData,
        }
    }

    pub fn resize(&mut self, device: &wgpu::Device, new_count: usize) -> bool {
        let new_size = (std::mem::size_of::<T>() * new_count) as u64;

        if self.size < new_size {
            self.offsets.clear();

            self.raw = device.create_buffer(&wgpu::BufferDescriptor {
                label: Some(self.label),
                size: new_size,
                usage: self.usage,
                mapped_at_creation: false,
            });

            self.size = new_size;

            true
        } else {
            false
        }
    }

    /// Returns the size of the written bytes.
    pub fn write(&mut self, queue: &wgpu::Queue, offset: usize, contents: &[T]) -> usize {
        let bytes: &[u8] = bytemuck::cast_slice(contents);
        queue.write_buffer(&self.raw, offset as u64, bytes);

        self.offsets.push(offset as u64);

        bytes.len()
    }

    pub fn slice(
        &self,
        bounds: impl RangeBounds<wgpu::BufferAddress>,
    ) -> wgpu::BufferSlice<'_> {
        self.raw.slice(bounds)
    }

    /// Returns the slice calculated from the offset stored at the given index.
    pub fn slice_from_index(&self, index: usize) -> wgpu::BufferSlice<'_> {
        self.raw.slice(self.offset_at(index)..)
    }

    /// Clears any temporary data (i.e. offsets) from the buffer.
    pub fn clear(&mut self) {
        self.offsets.clear()
    }

    /// Returns the offset at `index`, if it exists.
    fn offset_at(&self, index: usize) -> &wgpu::BufferAddress {
        self.offsets.get(index).expect("No offset at index.")
    }
}

fn next_copy_size<T>(amount: usize) -> u64 {
    let align_mask = wgpu::COPY_BUFFER_ALIGNMENT - 1;

    (((std::mem::size_of::<T>() * amount).next_power_of_two() as u64 + align_mask)
        & !align_mask)
        .max(wgpu::COPY_BUFFER_ALIGNMENT)
}
