#
# "$Id$"
#
# Macros used by the CMake build system for the Fast Light Tool Kit (FLTK).
# Written by Michael Surette
#
# Copyright 1998-2018 by Bill Spitzak and others.
#
# This library is free software. Distribution and use rights are outlined in
# the file "COPYING" which should have been included with this file.  If this
# file is missing or damaged, see the license at:
#
#     http://www.fltk.org/COPYING.php
#
# Please report all bugs and problems on the following page:
#
#     http://www.fltk.org/str.php
#

#######################################################################
# macros used for debugging purposes
#######################################################################

# This macro displays the name and value of a CMake variable.
# The variable name is expanded with spaces to be (at least)
# <min_len> (currently 24) characters wide for better readability.
# VARNAME must be a string literal, e.g. WIN32 or "WIN32".
#
# Syntax:
#   fl_debug_var(VARNAME)
#
# Example:
#   fl_debug_var(WIN32)
#   fl_debug_var("UNIX")
#

macro (fl_debug_var name)
  set (min_len 24)
  set (var "${name}")
  string(LENGTH "${var}" len)
  while (len LESS min_len)
    # add one space until min_len is reached
    # ** string(APPEND var " ") # requires CMake 3.4.x (otherwise loop...)
    set (var "${var} ")
    string(LENGTH "${var}" len)
  endwhile (len LESS min_len)
  message (STATUS "${var} = '${${name}}'")
endmacro (fl_debug_var)

#######################################################################
# macros used by the build system
#######################################################################
macro(FL_ADD_LIBRARY LIBNAME LIBTYPE LIBFILES)

    if (${LIBTYPE} STREQUAL "SHARED")
        set (LIBRARY_NAME ${LIBNAME}_SHARED)
    else ()
        set (LIBRARY_NAME ${LIBNAME})
    endif (${LIBTYPE} STREQUAL "SHARED")

    if (MSVC)
	set (LIBRARY_NAME_DEBUG "${LIBRARY_NAME}d")
    else ()
	set (LIBRARY_NAME_DEBUG "${LIBRARY_NAME}")
    endif (MSVC)

    add_library(${LIBRARY_NAME} ${LIBTYPE} ${LIBFILES})

    set_target_properties(${LIBRARY_NAME}
        PROPERTIES
        OUTPUT_NAME ${LIBRARY_NAME}
        DEBUG_OUTPUT_NAME ${LIBRARY_NAME_DEBUG}
        CLEAN_DIRECT_OUTPUT TRUE
        COMPILE_DEFINITIONS "FL_LIBRARY"
	)

    if (${LIBTYPE} STREQUAL "SHARED")
	set_target_properties(${LIBRARY_NAME}
	    PROPERTIES
	    VERSION ${FLTK_VERSION_FULL}
	    SOVERSION ${FLTK_VERSION_MAJOR}.${FLTK_VERSION_MINOR}
	    PREFIX "lib"    # for MSVC static/shared coexistence
	    )
    endif (${LIBTYPE} STREQUAL "SHARED")

    if (MSVC)
	if (OPTION_LARGE_FILE)
	    set_target_properties(${LIBRARYNAME}
		PROPERTIES
		LINK_FLAGS /LARGEADDRESSAWARE
		)
	endif (OPTION_LARGE_FILE)

	if (${LIBTYPE} STREQUAL "SHARED")
	    set_target_properties(${LIBRARY_NAME}
		PROPERTIES
		COMPILE_DEFINITIONS "FL_DLL"
		)
	endif (${LIBTYPE} STREQUAL "SHARED")
    endif (MSVC)

    install(TARGETS ${LIBRARY_NAME}
        EXPORT FLTK-Targets
        RUNTIME DESTINATION ${FLTK_BINDIR}
        LIBRARY DESTINATION ${FLTK_LIBDIR}
        ARCHIVE DESTINATION ${FLTK_LIBDIR}
	)

    list(APPEND FLTK_LIBRARIES "${LIBRARY_NAME}")
    set (FLTK_LIBRARIES ${FLTK_LIBRARIES} PARENT_SCOPE)

endmacro(FL_ADD_LIBRARY LIBNAME LIBTYPE LIBFILES)

#######################################################################
# USAGE: FLTK_RUN_FLUID TARGET_NAME "FLUID_SOURCE [.. FLUID_SOURCE]"
function(FLTK_RUN_FLUID TARGET SOURCES)
    set (CXX_FILES)
    foreach(src ${SOURCES})
        if ("${src}" MATCHES "\\.fl$")
	    string(REGEX REPLACE "(.*).fl" \\1 basename ${src})
	    add_custom_command(
		OUTPUT "${basename}.cxx" "${basename}.h"
		COMMAND fluid -c ${CMAKE_CURRENT_SOURCE_DIR}/${src}
		DEPENDS ${src}
		MAIN_DEPENDENCY ${src}
		)
	    list(APPEND CXX_FILES "${basename}.cxx")
        endif ("${src}" MATCHES "\\.fl$")
        set (${TARGET} ${CXX_FILES} PARENT_SCOPE)
    endforeach(src)
endfunction(FLTK_RUN_FLUID TARGET SOURCES)

#######################################################################
macro(CREATE_EXAMPLE NAME SOURCES LIBRARIES)

    set (srcs)			# source files
    set (flsrcs)		# fluid source files

    set (tname ${NAME})		# target name
    set (oname ${NAME})		# output (executable) name

    foreach(src ${SOURCES})
        if ("${src}" MATCHES "\\.fl$")
            list(APPEND flsrcs ${src})
        else ()
            list(APPEND srcs ${src})
        endif ("${src}" MATCHES "\\.fl$")
    endforeach(src)

    set (FLUID_SOURCES)
    if (flsrcs)
	FLTK_RUN_FLUID(FLUID_SOURCES "${flsrcs}")
    endif (flsrcs)

    if (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
      unset (RESOURCE_PATH)
      if (${tname} STREQUAL "blocks" OR ${tname} STREQUAL "checkers" OR ${tname} STREQUAL "sudoku")
        set (ICON_NAME ${tname}.icns)
        set (RESOURCE_PATH "${PROJECT_SOURCE_DIR}/test/${tname}.app/Contents/Resources/${ICON_NAME}")
      elseif (${tname} STREQUAL "demo")
        set (RESOURCE_PATH "${PROJECT_SOURCE_DIR}/test/demo.menu")
      endif (${tname} STREQUAL "blocks" OR ${tname} STREQUAL "checkers" OR ${tname} STREQUAL "sudoku")

      if (DEFINED RESOURCE_PATH)
        add_executable(${tname} MACOSX_BUNDLE ${srcs} ${FLUID_SOURCES} ${RESOURCE_PATH})
        if (${tname} STREQUAL "demo")
          target_compile_definitions(demo PUBLIC USING_XCODE)
        endif (${tname} STREQUAL "demo")
      else ()
        add_executable(${tname} MACOSX_BUNDLE ${srcs} ${FLUID_SOURCES})
      endif (DEFINED RESOURCE_PATH)
    else ()
      add_executable(${tname} WIN32 ${srcs} ${FLUID_SOURCES})
    endif (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))

    set_target_properties(${tname}
      PROPERTIES OUTPUT_NAME ${oname}
    )
    if (APPLE AND DEFINED RESOURCE_PATH)
      if (NOT ${tname} STREQUAL "demo")
        set_target_properties(${tname} PROPERTIES MACOSX_BUNDLE_ICON_FILE ${ICON_NAME})
      endif (NOT ${tname} STREQUAL "demo")
      set_target_properties(${tname} PROPERTIES RESOURCE ${RESOURCE_PATH})
    endif (APPLE AND DEFINED RESOURCE_PATH)
    if (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL) AND ${tname} STREQUAL "editor")
      set_target_properties("editor" PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${PROJECT_SOURCE_DIR}/test/editor-Info.plist" )
    endif(APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL) AND ${tname} STREQUAL "editor")

    target_link_libraries(${tname} ${LIBRARIES})

endmacro(CREATE_EXAMPLE NAME SOURCES LIBRARIES)

#######################################################################
