package a

import (
	lg "log"
	"fmt" //@rename("fmt", "fmty")
	f2 "fmt" //@rename("f2", "f2name"),rename("fmt","f2y")
)

func Random() int {
	y := 6 + 7
	return y
}

func Random2(y int) int { //@rename("y", "z")
	return y
}

type Pos struct {
	x, y int
}

func (p *Pos) Sum() int {
	return p.x + p.y //@rename("x", "myX")
}

func _() {
	var p Pos   //@rename("p", "pos")
	_ = p.Sum() //@rename("Sum", "GetSum")
}

func sw() {
	var x interface{}

	switch y := x.(type) { //@rename("y", "y0")
	case int:
		fmt.Printf("%d", y) //@rename("y", "y1"),rename("fmt", "format")
	case string:
		lg.Printf("%s", y) //@rename("y", "y2"),rename("lg","log")
	default:
		f2.Printf("%v", y) //@rename("y", "y3"),rename("f2","fmt2")
	}
}
