// Code generated by 'yaegi extract encoding/binary'. DO NOT EDIT.

// +build go1.15

package stdlib

import (
	"encoding/binary"
	"go/constant"
	"go/token"
	"reflect"
)

func init() {
	Symbols["encoding/binary"] = map[string]reflect.Value{
		// function, constant and variable definitions
		"BigEndian":      reflect.ValueOf(&binary.BigEndian).Elem(),
		"LittleEndian":   reflect.ValueOf(&binary.LittleEndian).Elem(),
		"MaxVarintLen16": reflect.ValueOf(constant.MakeFromLiteral("3", token.INT, 0)),
		"MaxVarintLen32": reflect.ValueOf(constant.MakeFromLiteral("5", token.INT, 0)),
		"MaxVarintLen64": reflect.ValueOf(constant.MakeFromLiteral("10", token.INT, 0)),
		"PutUvarint":     reflect.ValueOf(binary.PutUvarint),
		"PutVarint":      reflect.ValueOf(binary.PutVarint),
		"Read":           reflect.ValueOf(binary.Read),
		"ReadUvarint":    reflect.ValueOf(binary.ReadUvarint),
		"ReadVarint":     reflect.ValueOf(binary.ReadVarint),
		"Size":           reflect.ValueOf(binary.Size),
		"Uvarint":        reflect.ValueOf(binary.Uvarint),
		"Varint":         reflect.ValueOf(binary.Varint),
		"Write":          reflect.ValueOf(binary.Write),

		// type definitions
		"ByteOrder": reflect.ValueOf((*binary.ByteOrder)(nil)),

		// interface wrapper definitions
		"_ByteOrder": reflect.ValueOf((*_encoding_binary_ByteOrder)(nil)),
	}
}

// _encoding_binary_ByteOrder is an interface wrapper for ByteOrder type
type _encoding_binary_ByteOrder struct {
	WPutUint16 func(a0 []byte, a1 uint16)
	WPutUint32 func(a0 []byte, a1 uint32)
	WPutUint64 func(a0 []byte, a1 uint64)
	WString    func() string
	WUint16    func(a0 []byte) uint16
	WUint32    func(a0 []byte) uint32
	WUint64    func(a0 []byte) uint64
}

func (W _encoding_binary_ByteOrder) PutUint16(a0 []byte, a1 uint16) { W.WPutUint16(a0, a1) }
func (W _encoding_binary_ByteOrder) PutUint32(a0 []byte, a1 uint32) { W.WPutUint32(a0, a1) }
func (W _encoding_binary_ByteOrder) PutUint64(a0 []byte, a1 uint64) { W.WPutUint64(a0, a1) }
func (W _encoding_binary_ByteOrder) String() string                 { return W.WString() }
func (W _encoding_binary_ByteOrder) Uint16(a0 []byte) uint16        { return W.WUint16(a0) }
func (W _encoding_binary_ByteOrder) Uint32(a0 []byte) uint32        { return W.WUint32(a0) }
func (W _encoding_binary_ByteOrder) Uint64(a0 []byte) uint64        { return W.WUint64(a0) }
