# This file is NOT licensed under the GPLv3, which is the license for the rest
# of YouCompleteMe.
#
# Here's the license text for this file:
#
# This is free and unencumbered software released into the public domain.
#
# Anyone is free to copy, modify, publish, use, compile, sell, or
# distribute this software, either in source code form or as a compiled
# binary, for any purpose, commercial or non-commercial, and by any
# means.
#
# In jurisdictions that recognize copyright laws, the author or authors
# of this software dedicate any and all copyright interest in the
# software to the public domain. We make this dedication for the benefit
# of the public at large and to the detriment of our heirs and
# successors. We intend this dedication to be an overt act of
# relinquishment in perpetuity of all present and future rights to this
# software under copyright law.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
# IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
# OTHER DEALINGS IN THE SOFTWARE.
#
# For more information, please refer to <http://unlicense.org/>

import os
import ycm_core

# These are the compilation flags that will be used in case there's no
# compilation database set (by default, one is not set).
# CHANGE THIS LIST OF FLAGS. YES, THIS IS THE DROID YOU HAVE BEEN LOOKING FOR.

flags = [
    '-std=c++',
    '-x',
    'c++',
    '-DBOOST_ALL_NO_LIB',
    '-D_SCONS',
    '-D_DEBUG',
    '-DMONGO_EXPOSE_MACROS',
    '-DSUPPORT_UTF8',
    '-D_FILE_OFFSET_BITS=64',
    '-DMONGO_HAVE___THREAD',
    '-DMONGO_HAVE_HEADER_UNISTD_H',
    '-DMONGO_HAVE_EXECINFO_BACKTRACE',
    '-DXP_UNIX',
    '-I.',
    '-I./src/',
    '-I./src/third_party',
    '-I./src/third_party/gtest-1.7.0/include',
    '-I./build/linux2/normal/',
    '-I./build/cached/',
    '-I./build/cached/mongo',
    '-isystem/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1',
    '-Wall',
    '-Wextra',
    '-Wc++11-compat',
    '-Wno-long-long',
    '-Wno-variadic-macros',
    '-Wno-unknown-pragmas',
    '-Wno-unused-private-field',
    '-Wno-unused-parameter',
    '-Wsign-compare',
    '-Wmismatched-tags',
    '-Winvalid-pch',
    '-Wnon-virtual-dtor',
    '-Woverloaded-virtual',
    '-pipe'
]

# Set this to the absolute path to the folder (NOT the file!) containing the
# compile_commands.json file to use that instead of 'flags'. See here for
# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html
#
# Most projects will NOT need to set this to anything; you can just change the
# 'flags' list of compilation flags. Notice that YCM itself uses that approach.
compilation_database_folder = ''

if os.path.exists(compilation_database_folder):
    database = ycm_core.CompilationDatabase(compilation_database_folder)
else:
    database = None

SOURCE_EXTENSIONS = ['.cpp', '.cxx', '.cc', '.c', '.m', '.mm']


def DirectoryOfThisScript():
    return os.path.dirname(os.path.abspath(__file__))


def MakeRelativePathsInFlagsAbsolute(flags, working_directory):
    if not working_directory:
        return list(flags)

    new_flags = []
    make_next_absolute = False
    path_flags = ['-isystem', '-I', '-iquote', '--sysroot=']

    for flag in flags:
        new_flag = flag

        if make_next_absolute:
            make_next_absolute = False
            if not flag.startswith('/'):
                new_flag = os.path.join(working_directory, flag)

        for path_flag in path_flags:

            if flag == path_flag:
                make_next_absolute = True
                break

            if flag.startswith(path_flag):
                path = flag[len(path_flag):]
                new_flag = path_flag + os.path.join(working_directory, path)
                break

        if new_flag:
            new_flags.append(new_flag)

    return new_flags


def IsHeaderFile(filename):
    extension = os.path.splitext(filename)[1]
    return extension in ['.h', '.hxx', '.hpp', '.hh']


def GetCompilationInfoForFile(filename):
    # The compilation_commands.json file generated by CMake does not have
    # entries for header files. So we do our best by asking the db for flags
    # for a corresponding source file, if any. If one exists, the flags for
    # that file should be good enough.
    if IsHeaderFile(filename):
        basename = os.path.splitext(filename)[0]

        for extension in SOURCE_EXTENSIONS:
            replacement_file = basename + extension

            if os.path.exists(replacement_file):
                compilation_info = database.GetCompilationInfoForFile(
                    replacement_file)

                if compilation_info.compiler_flags_:
                    return compilation_info

        return None

    return database.GetCompilationInfoForFile(filename)


def FlagsForFile(filename, **kwargs):
    if database:
        # Bear in mind that compilation_info.compiler_flags_ does NOT return a
        # python list, but a "list-like" StringVec object
        compilation_info = GetCompilationInfoForFile(filename)
        if not compilation_info:
            return None

        final_flags = MakeRelativePathsInFlagsAbsolute(
            compilation_info.compiler_flags_,
            compilation_info.compiler_working_dir_)

        try:
            final_flags.remove('-stdlib=libc++')
        except ValueError:
            pass
    else:
        relative_to = DirectoryOfThisScript()
        final_flags = MakeRelativePathsInFlagsAbsolute(flags, relative_to)

    return {
        'flags': final_flags,
        'do_cache': True
    }
