[0] TetGenMeshDelaunizeVertices(): Constructing Delaunay tetrahedralization.
[0] TetGenMeshDelaunizeVertices():   Sorting vertices by a bsp-tree.
[0] TetGenMeshBTreeSort():   Depth 0, 8 verts.
[0] TetGenMeshBTreeSort():   Bbox (0., 0., 0.),(1., 1., 1.). x-axis
[0] TetGenMeshBTreeSort():     leftsize = 4, rightsize = 4
[0] TetGenMeshDelaunizeVertices():   Number of tree nodes: 2.
[0] TetGenMeshDelaunizeVertices():   Maximum tree node size: 4.
[0] TetGenMeshDelaunizeVertices():   Maximum tree depth: 0.
[0] TetGenMeshDelaunizeVertices():   Incrementally inserting vertices.
[0] TetGenMeshDelaunayIncrFlip():     Create the first tet (0, 3, 5, 1).
[0] TetGenMeshDelaunayIncrFlip():     Creating tetra Tetra with loc(0) and ver(0):
      [0] Outer space.
      [1] Outer space.
      [2] Outer space.
      [3] Outer space.
      Org [0] (0,0,0) 0
      Dest[1] (1,1,0) 3
      Apex[2] (1,0,1) 5
      Oppo[3] (1,0,0) 1
[0] TetGenMeshDelaunayIncrFlip():     Incrementally inserting points.
[0] TetGenMeshInsertVertexBW():     Insert point 7
[0] TetGenMeshInsertVertexBW():     Walk distance (# tets): 2
[0] TetGenMeshInsertVertexBW():     Located (4) tet (3, 0, 5, 1).
[0] TetGenMeshInsertVertexBW():     Insert a hull vertex.
[0] TetGenMeshInsertVertexBW():     Cavity formed: 2 tets, 2 faces.
[0] TetGenMeshInsertVertexBW():     Insert point 6
[0] TetGenMeshInsertVertexBW():     Walk distance (# tets): 2
[0] TetGenMeshInsertVertexBW():     Located (4) tet (0, 5, 7, 1).
[0] TetGenMeshInsertVertexBW():     Insert a hull vertex.
[0] TetGenMeshInsertVertexBW():     Cavity formed: 2 tets, 2 faces.
[0] TetGenMeshInsertVertexBW():     Insert point 2
[0] TetGenMeshBTreeSearch():     Get point 6 (cell size 1).
[0] TetGenMeshInsertVertexBW():     Walk distance (# tets): 2
[0] TetGenMeshInsertVertexBW():     Located (4) tet (3, 0, 6, 7).
[0] TetGenMeshInsertVertexBW():     Insert a hull vertex.
[0] TetGenMeshInsertVertexBW():     Cavity formed: 2 tets, 2 faces.
[0] TetGenMeshInsertVertexBW():     Insert point 4
[0] TetGenMeshBTreeSearch():     Get point 6 (cell size 2).
[0] TetGenMeshInsertVertexBW():     Walk distance (# tets): 3
[0] TetGenMeshInsertVertexBW():     Located (4) tet (6, 0, 5, 7).
[0] TetGenMeshInsertVertexBW():     Insert a hull vertex.
[0] TetGenMeshInsertVertexBW():     Cavity formed: 2 tets, 2 faces.
[0] TetGenMeshMeshSurface(): Creating surface mesh.
[0] TetGenMeshMakeIndex2PointMap():   Constructing mapping from indices to points.
[0] TetGenMeshTriangulate():     4 vertices, 4 segments, 0 holes, shmark: 1.
[0] TetGenMeshGetFacetAbovePoint():     Chosen abovepoint 0 for facet 1.
[0] TetGenMeshSInsertVertex():     Insert point 6 (7, 4, 5) loc 4
[0] TetGenMeshRecoverSegment():     Insert seg (4, 5).
[0] TetGenMeshRecoverSegment():     Insert seg (5, 7).
[0] TetGenMeshRecoverSegment():     Insert seg (7, 6).
[0] TetGenMeshRecoverSegment():     Insert seg (6, 4).
[0] TetGenMeshTriangulate():     4 vertices, 4 segments, 0 holes, shmark: 2.
[0] TetGenMeshGetFacetAbovePoint():     Chosen abovepoint 6 for facet 2.
[0] TetGenMeshSInsertVertex():     Insert point 3 (2, 1, 0) loc 4
[0] TetGenMeshRecoverSegment():     Insert seg (1, 0).
[0] TetGenMeshRecoverSegment():     Insert seg (0, 2).
[0] TetGenMeshRecoverSegment():     Insert seg (2, 3).
[0] TetGenMeshRecoverSegment():     Insert seg (3, 1).
[0] TetGenMeshTriangulate():     4 vertices, 4 segments, 0 holes, shmark: 3.
[0] TetGenMeshGetFacetAbovePoint():     Chosen abovepoint 6 for facet 3.
[0] TetGenMeshSInsertVertex():     Insert point 4 (5, 0, 1) loc 4
[0] TetGenMeshRecoverSegment():     Insert seg (0, 1).
[0] TetGenMeshRecoverSegment():     Insert seg (1, 5).
[0] TetGenMeshRecoverSegment():     Insert seg (5, 4).
[0] TetGenMeshRecoverSegment():     Insert seg (4, 0).
[0] TetGenMeshTriangulate():     4 vertices, 4 segments, 0 holes, shmark: 4.
[0] TetGenMeshGetFacetAbovePoint():     Chosen abovepoint 0 for facet 4.
[0] TetGenMeshSInsertVertex():     Insert point 2 (3, 6, 7) loc 4
[0] TetGenMeshRecoverSegment():     Insert seg (6, 7).
[0] TetGenMeshRecoverSegment():     Insert seg (7, 3).
[0] TetGenMeshRecoverSegment():     Insert seg (3, 2).
[0] TetGenMeshRecoverSegment():     Insert seg (2, 6).
[0] TetGenMeshTriangulate():     4 vertices, 4 segments, 0 holes, shmark: 5.
[0] TetGenMeshGetFacetAbovePoint():     Chosen abovepoint 7 for facet 5.
[0] TetGenMeshSInsertVertex():     Insert point 2 (6, 0, 4) loc 4
[0] TetGenMeshRecoverSegment():     Insert seg (0, 4).
[0] TetGenMeshRecoverSegment():     Insert seg (4, 6).
[0] TetGenMeshRecoverSegment():     Insert seg (6, 2).
[0] TetGenMeshRecoverSegment():     Insert seg (2, 0).
[0] TetGenMeshTriangulate():     4 vertices, 4 segments, 0 holes, shmark: 6.
[0] TetGenMeshGetFacetAbovePoint():     Chosen abovepoint 0 for facet 6.
[0] TetGenMeshSInsertVertex():     Insert point 7 (3, 5, 1) loc 4
[0] TetGenMeshRecoverSegment():     Insert seg (5, 1).
[0] TetGenMeshRecoverSegment():     Insert seg (1, 3).
[0] TetGenMeshRecoverSegment():     Insert seg (3, 7).
[0] TetGenMeshRecoverSegment():     Insert seg (7, 5).
[0] TetGenMeshUnifySegments():   Unifying segments.
[0] TetGenMeshMakeSubfaceMap():   Constructing mapping from points to subfaces.
[0] TetGenMeshUnifySegments():     Identifying 2 segments of (5  4).
[0] TetGenMeshUnifySegments():     Bond subfaces (5, 4, 7) and (5, 4, 0).
[0] TetGenMeshUnifySegments():     Bond subfaces (5, 4, 0) and (5, 4, 7).
[0] TetGenMeshUnifySegments():     Identifying 2 segments of (5  7).
[0] TetGenMeshUnifySegments():     Bond subfaces (5, 7, 4) and (5, 7, 3).
[0] TetGenMeshUnifySegments():     Bond subfaces (5, 7, 3) and (5, 7, 4).
[0] TetGenMeshUnifySegments():     Identifying 2 segments of (6  7).
[0] TetGenMeshUnifySegments():     Bond subfaces (6, 7, 4) and (6, 7, 3).
[0] TetGenMeshUnifySegments():     Bond subfaces (6, 7, 3) and (6, 7, 4).
[0] TetGenMeshUnifySegments():     Identifying 2 segments of (4  6).
[0] TetGenMeshUnifySegments():     Bond subfaces (4, 6, 7) and (4, 6, 0).
[0] TetGenMeshUnifySegments():     Bond subfaces (4, 6, 0) and (4, 6, 7).
[0] TetGenMeshUnifySegments():     Identifying 2 segments of (0  1).
[0] TetGenMeshUnifySegments():     Bond subfaces (0, 1, 2) and (0, 1, 5).
[0] TetGenMeshUnifySegments():     Bond subfaces (0, 1, 5) and (0, 1, 2).
[0] TetGenMeshUnifySegments():     Identifying 2 segments of (0  2).
[0] TetGenMeshUnifySegments():     Bond subfaces (0, 2, 1) and (0, 2, 6).
[0] TetGenMeshUnifySegments():     Bond subfaces (0, 2, 6) and (0, 2, 1).
[0] TetGenMeshUnifySegments():     Identifying 2 segments of (3  2).
[0] TetGenMeshUnifySegments():     Bond subfaces (3, 2, 1) and (3, 2, 6).
[0] TetGenMeshUnifySegments():     Bond subfaces (3, 2, 6) and (3, 2, 1).
[0] TetGenMeshUnifySegments():     Identifying 2 segments of (1  3).
[0] TetGenMeshUnifySegments():     Bond subfaces (1, 3, 2) and (1, 3, 5).
[0] TetGenMeshUnifySegments():     Bond subfaces (1, 3, 5) and (1, 3, 2).
[0] TetGenMeshUnifySegments():     Identifying 2 segments of (1  5).
[0] TetGenMeshUnifySegments():     Bond subfaces (1, 5, 0) and (1, 5, 3).
[0] TetGenMeshUnifySegments():     Bond subfaces (1, 5, 3) and (1, 5, 0).
[0] TetGenMeshUnifySegments():     Identifying 2 segments of (0  4).
[0] TetGenMeshUnifySegments():     Bond subfaces (0, 4, 5) and (0, 4, 6).
[0] TetGenMeshUnifySegments():     Bond subfaces (0, 4, 6) and (0, 4, 5).
[0] TetGenMeshUnifySegments():     Identifying 2 segments of (7  3).
[0] TetGenMeshUnifySegments():     Bond subfaces (7, 3, 6) and (7, 3, 5).
[0] TetGenMeshUnifySegments():     Bond subfaces (7, 3, 5) and (7, 3, 6).
[0] TetGenMeshUnifySegments():     Identifying 2 segments of (6  2).
[0] TetGenMeshUnifySegments():     Bond subfaces (6, 2, 3) and (6, 2, 0).
[0] TetGenMeshUnifySegments():     Bond subfaces (6, 2, 0) and (6, 2, 3).
[0] TetGenMeshMergeFacets():   Merging coplanar facets.
[0] TetGenMeshMakePoint2SegMap():   Constructing mapping from points to segments.
[0] TetGenMeshMarkAcuteVertices():   Marking acute vertices.
[0] TetGenMeshMakeSegmentMap():   Constructing mapping from points to segments.
[0] TetGenMeshMarkAcuteVertices():   0 acute vertices.
[0] TetGenMeshFormSkeleton(): Recovering boundaries.
[0] TetGenMeshDelaunizeSegments2():   Delaunizing segments.
[0] TetGenMeshScoutSegment2():     Scout seg (0, 1).
[0] TetGenMeshFindDirection2():       From tet (0, 7, 6, 4) to 1.
[0] TetGenMeshFindDirection2():       From tet (0, 7, 4, 5) to 1.
[0] TetGenMeshFindDirection2():       From tet (0, 7, 5, 1) to 1.
[0] TetGenMeshScoutSegment2():     Scout seg (0, 2).
[0] TetGenMeshFindDirection2():       From tet (0, 7, 6, 4) to 2.
[0] TetGenMeshFindDirection2():       From tet (0, 6, 7, 2) to 2.
[0] TetGenMeshScoutSegment2():     Scout seg (1, 5).
[0] TetGenMeshScoutSegment2():     Scout seg (3, 2).
[0] TetGenMeshFindDirection2():       From tet (3, 0, 7, 2) to 2.
[0] TetGenMeshScoutSegment2():     Scout seg (6, 7).
[0] TetGenMeshScoutSegment2():     Scout seg (6, 2).
[0] TetGenMeshFindDirection2():       From tet (6, 0, 7, 4) to 2.
[0] TetGenMeshFindDirection2():       From tet (6, 7, 0, 2) to 2.
[0] TetGenMeshScoutSegment2():     Scout seg (5, 4).
[0] TetGenMeshFindDirection2():       From tet (5, 7, 0, 4) to 4.
[0] TetGenMeshScoutSegment2():     Scout seg (5, 7).
[0] TetGenMeshScoutSegment2():     Scout seg (7, 3).
[0] TetGenMeshFindDirection2():       From tet (7, 6, 0, 4) to 3.
[0] TetGenMeshFindDirection2():       From tet (7, 0, 6, 2) to 3.
[0] TetGenMeshFindDirection2():       From tet (7, 0, 2, 3) to 3.
[0] TetGenMeshScoutSegment2():     Scout seg (1, 3).
[0] TetGenMeshFindDirection2():       From tet (1, 0, 5, 7) to 3.
[0] TetGenMeshFindDirection2():       From tet (1, 0, 7, 3) to 3.
[0] TetGenMeshScoutSegment2():     Scout seg (0, 4).
[0] TetGenMeshFindDirection2():       From tet (0, 7, 6, 4) to 4.
[0] TetGenMeshScoutSegment2():     Scout seg (4, 6).
[0] TetGenMeshDelaunizeSegments2():   0 protecting points.
[0] TetGenMeshConstrainedFacets2():   Constraining facets.
[0] TetGenMeshConstrainedFacets2():   Recover facet #1: 2 subfaces, 4 vertices.
[0] TetGenMeshFindDirection2():       From tet (3, 0, 7, 2) to 5.
[0] TetGenMeshFindDirection2():       From tet (3, 7, 0, 1) to 5.
[0] TetGenMeshScoutSubface():     Scout subface (5, 7, 3) (11).
[0] TetGenMeshScoutCrossTet():     Found a co-facet face (5, 7, 1) op (0).
[0] TetGenMeshFlip22Sub():     Flip subedge (5, 3) to (7, 1).
[0] TetGenMeshFindDirection2():       From tet (1, 0, 5, 7) to 3.
[0] TetGenMeshFindDirection2():       From tet (1, 0, 7, 3) to 3.
[0] TetGenMeshScoutSubface():     Scout subface (1, 3, 7) (11).
[0] TetGenMeshFindDirection2():       From tet (7, 6, 0, 4) to 1.
[0] TetGenMeshFindDirection2():       From tet (7, 4, 0, 5) to 1.
[0] TetGenMeshFindDirection2():       From tet (7, 5, 0, 1) to 1.
[0] TetGenMeshScoutSubface():     Scout subface (7, 1, 5) (11).
[0] TetGenMeshConstrainedFacets2():   Recover facet #2: 2 subfaces, 4 vertices.
[0] TetGenMeshFindDirection2():       From tet (4, 6, 7, 0) to 5.
[0] TetGenMeshFindDirection2():       From tet (4, 0, 7, 5) to 5.
[0] TetGenMeshScoutSubface():     Scout subface (4, 5, 7) (10).
[0] TetGenMeshFindDirection2():       From tet (7, 6, 0, 4) to 4.
[0] TetGenMeshScoutSubface():     Scout subface (7, 4, 6) (10).
[0] TetGenMeshConstrainedFacets2():   Recover facet #3: 2 subfaces, 4 vertices.
[0] TetGenMeshScoutSubface():     Scout subface (6, 0, 2) (9).
[0] TetGenMeshFindDirection2():       From tet (0, 7, 6, 4) to 4.
[0] TetGenMeshScoutSubface():     Scout subface (0, 4, 6) (9).
[0] TetGenMeshConstrainedFacets2():   Recover facet #4: 2 subfaces, 4 vertices.
[0] TetGenMeshScoutSubface():     Scout subface (5, 0, 4) (8).
[0] TetGenMeshFindDirection2():       From tet (0, 7, 6, 4) to 1.
[0] TetGenMeshFindDirection2():       From tet (0, 7, 4, 5) to 1.
[0] TetGenMeshFindDirection2():       From tet (0, 7, 5, 1) to 1.
[0] TetGenMeshScoutSubface():     Scout subface (0, 1, 5) (8).
[0] TetGenMeshConstrainedFacets2():   Recover facet #5: 2 subfaces, 4 vertices.
[0] TetGenMeshScoutSubface():     Scout subface (1, 0, 2) (7).
[0] TetGenMeshScoutCrossTet():     Found a co-facet face (1, 0, 3) op (7).
[0] TetGenMeshFlip22Sub():     Flip subedge (1, 2) to (0, 3).
[0] TetGenMeshFindDirection2():       From tet (0, 7, 6, 4) to 3.
[0] TetGenMeshFindDirection2():       From tet (0, 6, 7, 2) to 3.
[0] TetGenMeshFindDirection2():       From tet (0, 2, 7, 3) to 3.
[0] TetGenMeshScoutSubface():     Scout subface (0, 3, 2) (7).
[0] TetGenMeshFindDirection2():       From tet (3, 0, 7, 2) to 1.
[0] TetGenMeshFindDirection2():       From tet (3, 7, 0, 1) to 1.
[0] TetGenMeshScoutSubface():     Scout subface (3, 1, 0) (7).
[0] TetGenMeshConstrainedFacets2():   Recover facet #6: 2 subfaces, 4 vertices.
[0] TetGenMeshScoutSubface():     Scout subface (6, 7, 3) (2).
[0] TetGenMeshScoutCrossTet():     Found a co-facet face (7, 6, 2) op (0).
[0] TetGenMeshFlip22Sub():     Flip subedge (6, 3) to (7, 2).
[0] TetGenMeshFindDirection2():       From tet (7, 6, 0, 4) to 2.
[0] TetGenMeshFindDirection2():       From tet (7, 0, 6, 2) to 2.
[0] TetGenMeshScoutSubface():     Scout subface (7, 2, 3) (2).
[0] TetGenMeshScoutSubface():     Scout subface (2, 6, 7) (2).
[0] TetGenMeshConstrainedFacets2():   3 subedge flips  0 cavities remeshed.
[0] TetGenMeshCarveHoles(): Removing exterior tetrahedra.
[0] TetGenMeshInfectHull():   Marking concavities for elimination.
[0] TetGenMeshPlague():   Marking neighbors of marked tetrahedra.
[0] TetGenMeshRemoveHoleTets():   Deleting marked tetrahedra.
[0] TetGenMeshMakePoint2TetMap():   Constructing mapping from points to tetrahedra.
[0] TetGenMeshOptimize(): Repairing mesh.
[0] TetGenMeshEnforceQuality(): Adding Steiner points to enforce quality.
[0] TetGenMeshMarkSharpSegments():   Marking sharp segments.
[0] TetGenMeshDecideFeaturePointSizes():   Deciding feature-point sizes.
[0] TetGenMeshMakeSegmentMap():   Constructing mapping from points to segments.
[0] TetGenMeshDecideFeaturePointSizes():   0 feature points.
[0] TetGenMeshEnforceQuality():   0 split points.
[0] TetGenMeshEnforceQuality():   0 split points.
[0] TetGenMeshEnforceQuality():   0 refinement points.
[0] TetGenMeshEnforceQuality():   Totally added 0 points.
[0] TetGenMeshOptimize(): Optimizing mesh.
[0] TetGenMeshOptimize():   level = 3.
[0] TetGenMeshOptimize():   level = 3 pass 0.
[0] TetGenMeshOutputNodes(): Writing nodes.
[0] TetGenMeshOutputElements(): Writing elements.
[0] TetGenMeshOutputSubfaces(): Writing faces.
DM Object:Simplicial Mesh 1 MPI processes
  type: plex
Mesh 'Simplicial Mesh':
orientation is missing
cap --> base:
[0] Max sizes cone: 4 support: 6
[0]: 6 ----> 0
[0]: 6 ----> 1
[0]: 6 ----> 2
[0]: 6 ----> 3
[0]: 6 ----> 4
[0]: 6 ----> 5
[0]: 7 ----> 2
[0]: 7 ----> 3
[0]: 8 ----> 0
[0]: 8 ----> 4
[0]: 9 ----> 0
[0]: 9 ----> 2
[0]: 10 ----> 1
[0]: 10 ----> 5
[0]: 11 ----> 1
[0]: 11 ----> 3
[0]: 12 ----> 4
[0]: 12 ----> 5
[0]: 13 ----> 0
[0]: 13 ----> 1
[0]: 13 ----> 2
[0]: 13 ----> 3
[0]: 13 ----> 4
[0]: 13 ----> 5
base <-- cap:
[0]: 0 <---- 13 (0)
[0]: 0 <---- 6 (0)
[0]: 0 <---- 9 (0)
[0]: 0 <---- 8 (0)
[0]: 1 <---- 11 (0)
[0]: 1 <---- 6 (0)
[0]: 1 <---- 13 (0)
[0]: 1 <---- 10 (0)
[0]: 2 <---- 7 (0)
[0]: 2 <---- 6 (0)
[0]: 2 <---- 9 (0)
[0]: 2 <---- 13 (0)
[0]: 3 <---- 7 (0)
[0]: 3 <---- 11 (0)
[0]: 3 <---- 6 (0)
[0]: 3 <---- 13 (0)
[0]: 4 <---- 12 (0)
[0]: 4 <---- 6 (0)
[0]: 4 <---- 13 (0)
[0]: 4 <---- 8 (0)
[0]: 5 <---- 12 (0)
[0]: 5 <---- 13 (0)
[0]: 5 <---- 6 (0)
[0]: 5 <---- 10 (0)
coordinates with 1 fields
  field 0 with 3 components
Process 0:
  (   6) dim  3 offset   0 0. 0. 0.
  (   7) dim  3 offset   3 1. 0. 0.
  (   8) dim  3 offset   6 0. 1. 0.
  (   9) dim  3 offset   9 1. 1. 0.
  (  10) dim  3 offset  12 0. 0. 1.
  (  11) dim  3 offset  15 1. 0. 1.
  (  12) dim  3 offset  18 0. 1. 1.
  (  13) dim  3 offset  21 1. 1. 1.
Label 'marker':
[0]: 6 (1)
[0]: 7 (1)
[0]: 8 (1)
[0]: 9 (1)
[0]: 10 (1)
[0]: 11 (1)
[0]: 12 (1)
[0]: 13 (1)