SphereGeometry QML Type | Qt 3D 6.4.3

- Qt 6.4
- Qt 3D
- QML Types
- Qt3D.Extras
- SphereGeometry
- Qt 6.4.3 Reference Documentation

# SphereGeometry QML Type

SphereGeometry allows creation of a sphere in 3D space. More...

Import Statement: | import Qt3D.Extras 2.4
Instantiates: | QSphereGeometry

- List of all members, including inherited members

## Properties

- generateTangents : bool
- indexAttribute : Attribute
- normalAttribute : Attribute
- positionAttribute : Attribute
- radius : real
- rings : int
- slices : int
- tangentAttribute : Attribute
- texCoordAttribute : Attribute

## Detailed Description

The SphereGeometry type is most commonly used internally by the SphereMesh type but can also be used in custom GeometryRenderer types.

## Property Documentation

generateTangents : bool

Holds the value of the automatic tangent vectors generation flag. Tangent vectors are orthogonal to normal vectors.

[read-only] indexAttribute : Attribute

Holds the geometry index attribute.

[read-only] normalAttribute : Attribute

Holds the geometry normal attribute.

[read-only] positionAttribute : Attribute

Holds the geometry position attribute.

radius : real

Holds the radius of the sphere.

rings : int

Holds the number of rings in the sphere.

slices : int

Holds the number of slices in the sphere.

[read-only] tangentAttribute : Attribute

Holds the geometry tangent attribute.

[read-only] texCoordAttribute : Attribute

Holds the geometry texture coordinate attribute.