List of All Members for SpriteParticle3D | Qt Quick 3D 6.7.0
Description: Particle using a 2D sprite texture.

- Qt 6.7
- Qt Quick 3D
- QML Types
- QtQuick3D.Particles3D
- SpriteParticle3D
- Qt Quick 3D | Commercial or GPLv3

# List of All Members for SpriteParticle3D

This is the complete list of members for SpriteParticle3D, including inherited members.

- BlendMode : enumeration
- billboard : bool
- blendMode : BlendMode
- castsReflections : bool
- colorTable : Texture
- lights : list<Light>
- offsetX : float
- offsetY : float
- particleScale : real
- sprite : Texture
- spriteSequence : SpriteSequence3D

The following members are inherited from Particle3D.

- AlignMode : enumeration
- FadeType : enumeration
- SortMode : enumeration
- alignMode : AlignMode
- alignTargetPosition : vector3d
- color : color
- colorVariation : vector4d
- fadeInDuration : int
- fadeInEffect : FadeType
- fadeOutDuration : int
- fadeOutEffect : FadeType
- hasTransparency : bool
- maxAmount : int
- sortMode : SortMode
- unifiedColorVariation : bool

The following members are inherited from Object3D.

- children : list<Object3D>
- data : list<Object> [default]
- parent : Object3D
- resources : list<Object>
- state : string
- states : list<State>
- transitions : list<Transition>

The following members are inherited from QtObject.

- objectName : string