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osgAnimation::MorphTransformHardware Class Reference

This class manage format for hardware morphing. More...

#include <MorphTransformHardware>

Inheritance diagram for osgAnimation::MorphTransformHardware:
osgAnimation::MorphTransform osg::Object osg::Referenced

Public Member Functions

 MorphTransformHardware ()
 MorphTransformHardware (const MorphTransformHardware &rth, const osg::CopyOp &copyop)
 META_Object (osgAnimation, MorphTransformHardware)
virtual void operator() (MorphGeometry &)
void setShader (osg::Shader *s)
const osg::Shader * getShader () const
osg::Shader * getShader ()
void setReservedTextureUnit (unsigned int t)
 texture unit reserved for morphtarget TBO default is 7
unsigned int getReservedTextureUnit () const
Public Member Functions inherited from osgAnimation::MorphTransform
 MorphTransform ()
 MorphTransform (const MorphTransform &org, const osg::CopyOp &copyop)
 META_Object (osgAnimation, MorphTransform) virtual void operator()(MorphGeometry &)
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual Object * cloneType () const =0
virtual Object * clone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
std::string getCompoundClassName () const
virtual Node * asNode ()
virtual const Node * asNode () const
virtual NodeVisitor * asNodeVisitor ()
virtual const NodeVisitor * asNodeVisitor () const
virtual StateSet * asStateSet ()
virtual const StateSet * asStateSet () const
virtual StateAttribute * asStateAttribute ()
virtual const StateAttribute * asStateAttribute () const
virtual Uniform * asUniform ()
virtual const Uniform * asUniform () const
virtual Camera * asCamera ()
virtual const Camera * asCamera () const
virtual Drawable * asDrawable ()
virtual const Drawable * asDrawable () const
virtual Callback * asCallback ()
virtual const Callback * asCallback () const
virtual CallbackObject * asCallbackObject ()
virtual const CallbackObject * asCallbackObject () const
virtual UserDataContainer * asUserDataContainer ()
virtual const UserDataContainer * asUserDataContainer () const
virtual ValueObject * asValueObject ()
virtual const ValueObject * asValueObject () const
virtual Image * asImage ()
virtual const Image * asImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainer * getUserDataContainer ()
const osg::UserDataContainer * getUserDataContainer () const
osg::UserDataContainer * getOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual Referenced * getUserData ()
virtual const Referenced * getUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::Mutex * getRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSet * getObserverSet () const
ObserverSet * getOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

bool init (MorphGeometry &)
Protected Member Functions inherited from osgAnimation::MorphTransform
virtual ~MorphTransform ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

osg::ref_ptr< osg::Uniform > _uniformTargetsWeight
osg::ref_ptr< osg::Shader > _shader
bool _needInit
unsigned int _reservedTextureUnit
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer * _userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandler * getDeleteHandler ()

Detailed Description

This class manage format for hardware morphing.

Constructor & Destructor Documentation

◆ MorphTransformHardware() [1/2]

osgAnimation::MorphTransformHardware::MorphTransformHardware ( )

◆ MorphTransformHardware() [2/2]

osgAnimation::MorphTransformHardware::MorphTransformHardware ( const MorphTransformHardware & rth,
const osg::CopyOp & copyop )

Member Function Documentation

◆ getReservedTextureUnit()

unsigned int osgAnimation::MorphTransformHardware::getReservedTextureUnit ( ) const
inline

References _reservedTextureUnit.

◆ getShader() [1/2]

osg::Shader * osgAnimation::MorphTransformHardware::getShader ( )
inline

References _shader.

◆ getShader() [2/2]

const osg::Shader * osgAnimation::MorphTransformHardware::getShader ( ) const
inline

References _shader.

◆ init()

bool osgAnimation::MorphTransformHardware::init ( MorphGeometry & )
protected

◆ META_Object()

osgAnimation::MorphTransformHardware::META_Object ( osgAnimation ,
MorphTransformHardware  )

◆ operator()()

virtual void osgAnimation::MorphTransformHardware::operator() ( MorphGeometry & )
virtual

◆ setReservedTextureUnit()

void osgAnimation::MorphTransformHardware::setReservedTextureUnit ( unsigned int t)
inline

texture unit reserved for morphtarget TBO default is 7

References _reservedTextureUnit.

◆ setShader()

void osgAnimation::MorphTransformHardware::setShader ( osg::Shader * s)
inline

References _shader.

Member Data Documentation

◆ _needInit

bool osgAnimation::MorphTransformHardware::_needInit
protected

◆ _reservedTextureUnit

unsigned int osgAnimation::MorphTransformHardware::_reservedTextureUnit
protected

◆ _shader

osg::ref_ptr<osg::Shader> osgAnimation::MorphTransformHardware::_shader
protected

Referenced by getShader(), getShader(), and setShader().

◆ _uniformTargetsWeight

osg::ref_ptr<osg::Uniform> osgAnimation::MorphTransformHardware::_uniformTargetsWeight
protected

The documentation for this class was generated from the following file: