openscenegraph
osgAnimation::RigTransformSoftware Class Reference

This class manage format for software skinning. More...

#include <RigTransformSoftware>

Inheritance diagram for osgAnimation::RigTransformSoftware:
osgAnimation::RigTransform osg::Object osg::Referenced

Classes

class  BonePtrWeight
class  VertexGroup
 map a set of boneinfluence to a list of vertex indices sharing this set More...

Public Types

typedef std::pair< unsigned int, float > LocalBoneIDWeight
typedef std::vector< BonePtrWeight > BonePtrWeightList
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

 RigTransformSoftware ()
 RigTransformSoftware (const RigTransformSoftware &rts, const osg::CopyOp &copyop)
 META_Object (osgAnimation, RigTransformSoftware) virtual void operator()(RigGeometry &)
virtual bool prepareData (RigGeometry &)
template<class V>
void compute (const osg::Matrix &transform, const osg::Matrix &invTransform, const V *src, V *dst)
template<class V>
void computeNormal (const osg::Matrix &transform, const osg::Matrix &invTransform, const V *src, V *dst)
Public Member Functions inherited from osgAnimation::RigTransform
 RigTransform ()
 RigTransform (const RigTransform &org, const osg::CopyOp &copyop)
 META_Object (osgAnimation, RigTransform) virtual void operator()(RigGeometry &)
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual Object * cloneType () const =0
virtual Object * clone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
std::string getCompoundClassName () const
virtual Node * asNode ()
virtual const Node * asNode () const
virtual NodeVisitor * asNodeVisitor ()
virtual const NodeVisitor * asNodeVisitor () const
virtual StateSet * asStateSet ()
virtual const StateSet * asStateSet () const
virtual StateAttribute * asStateAttribute ()
virtual const StateAttribute * asStateAttribute () const
virtual Uniform * asUniform ()
virtual const Uniform * asUniform () const
virtual Camera * asCamera ()
virtual const Camera * asCamera () const
virtual Drawable * asDrawable ()
virtual const Drawable * asDrawable () const
virtual Callback * asCallback ()
virtual const Callback * asCallback () const
virtual CallbackObject * asCallbackObject ()
virtual const CallbackObject * asCallbackObject () const
virtual UserDataContainer * asUserDataContainer ()
virtual const UserDataContainer * asUserDataContainer () const
virtual ValueObject * asValueObject ()
virtual const ValueObject * asValueObject () const
virtual Image * asImage ()
virtual const Image * asImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainer * getUserDataContainer ()
const osg::UserDataContainer * getUserDataContainer () const
osg::UserDataContainer * getOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual Referenced * getUserData ()
virtual const Referenced * getUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::Mutex * getRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSet * getObserverSet () const
ObserverSet * getOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Types

typedef std::vector< VertexGroup > VertexGroupList

Protected Member Functions

virtual bool init (RigGeometry &)
void buildMinimumUpdateSet (const RigGeometry &rig)
Protected Member Functions inherited from osgAnimation::RigTransform
virtual ~RigTransform ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

bool _needInit
std::map< std::string, bool > _invalidInfluence
VertexGroupList _uniqVertexGroupList
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer * _userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandler * getDeleteHandler ()

Detailed Description

This class manage format for software skinning.

Member Typedef Documentation

◆ BonePtrWeightList

◆ LocalBoneIDWeight

typedef std::pair<unsigned int, float> osgAnimation::RigTransformSoftware::LocalBoneIDWeight

◆ VertexGroupList

Constructor & Destructor Documentation

◆ RigTransformSoftware() [1/2]

osgAnimation::RigTransformSoftware::RigTransformSoftware ( )

◆ RigTransformSoftware() [2/2]

osgAnimation::RigTransformSoftware::RigTransformSoftware ( const RigTransformSoftware & rts,
const osg::CopyOp & copyop )

Member Function Documentation

◆ buildMinimumUpdateSet()

void osgAnimation::RigTransformSoftware::buildMinimumUpdateSet ( const RigGeometry & rig)
protected

◆ compute()

template<class V>
void osgAnimation::RigTransformSoftware::compute ( const osg::Matrix & transform,
const osg::Matrix & invTransform,
const V * src,
V * dst )
inline

◆ computeNormal()

◆ init()

virtual bool osgAnimation::RigTransformSoftware::init ( RigGeometry & )
protectedvirtual

◆ META_Object()

osgAnimation::RigTransformSoftware::META_Object ( osgAnimation ,
RigTransformSoftware  ) &

◆ prepareData()

virtual bool osgAnimation::RigTransformSoftware::prepareData ( RigGeometry & )
virtual

to call manually when a skeleton is reacheable from the rig in order to prepare technic data before rendering

Reimplemented from osgAnimation::RigTransform.

Member Data Documentation

◆ _invalidInfluence

std::map<std::string,bool> osgAnimation::RigTransformSoftware::_invalidInfluence
protected

◆ _needInit

bool osgAnimation::RigTransformSoftware::_needInit
protected

◆ _uniqVertexGroupList

VertexGroupList osgAnimation::RigTransformSoftware::_uniqVertexGroupList
protected

Referenced by compute(), and computeNormal().


The documentation for this class was generated from the following file: