openscenegraph
osgFX::SpecularHighlights Class Reference

#include <SpecularHighlights>

Inheritance diagram for osgFX::SpecularHighlights:
osgFX::Effect osg::Group osg::Node osg::Object osg::Referenced

Public Member Functions

 SpecularHighlights ()
 SpecularHighlights (const SpecularHighlights &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Effect (osgFX, SpecularHighlights, "Specular Highlights", "This effect applies additive specular highlights at fragment level (instead " "of OpenGL's vertex-level lighting) by using a cube map and reflective texgen. " "A texture matrix is computed to rotate the cube map automatically; this makes " "the specular effect consistent with respect to view direction and light position. " "The user can choose which light should be used to compute the texture matrix.\n" "This effect requires the GL_ARB_texture_env_add extension and one of the cube map " "extensions (GL_EXT_texture_cube_map, GL_ARB_texture_cube_map or OpenGL v1.3).", "Marco Jez")
int getLightNumber () const
void setLightNumber (int n)
int getTextureUnit () const
void setTextureUnit (int n)
const osg::Vec4 & getSpecularColor () const
void setSpecularColor (const osg::Vec4 &color)
float getSpecularExponent () const
void setSpecularExponent (float e)
Public Member Functions inherited from osgFX::Effect
 Effect ()
 Effect (const Effect &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
virtual bool isSameKindAs (const osg::Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
virtual const char * effectName () const =0
virtual const char * effectDescription () const =0
virtual const char * effectAuthor () const =0
bool getEnabled () const
void setEnabled (bool v)
virtual void setUpDemo ()
int getNumTechniques () const
Technique * getTechnique (int i)
const Technique * getTechnique (int i) const
int getSelectedTechnique () const
void selectTechnique (int i=AUTO_DETECT)
virtual void traverse (osg::NodeVisitor &nv)
void inherited_traverse (osg::NodeVisitor &nv)
virtual void resizeGLObjectBuffers (unsigned int maxSize)
virtual void releaseGLObjects (osg::State *state=0) const
Public Member Functions inherited from osg::Group
 Group ()
 Group (const Group &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_Node (osg, Group)
virtual Group * asGroup ()
virtual const Group * asGroup () const
virtual bool addChild (Node *child)
template<class T>
bool addChild (const ref_ptr< T > &child)
virtual bool insertChild (unsigned int index, Node *child)
template<class T>
bool insertChild (unsigned int index, const ref_ptr< T > &child)
virtual bool removeChild (Node *child)
template<class T>
bool removeChild (const ref_ptr< T > &child)
bool removeChild (unsigned int pos, unsigned int numChildrenToRemove=1)
virtual bool removeChildren (unsigned int pos, unsigned int numChildrenToRemove)
virtual bool replaceChild (Node *origChild, Node *newChild)
template<class T, class R>
bool replaceChild (const ref_ptr< T > &origChild, const ref_ptr< R > &newChild)
virtual unsigned int getNumChildren () const
virtual bool setChild (unsigned int i, Node *node)
Node * getChild (unsigned int i)
const Node * getChild (unsigned int i) const
bool containsNode (const Node *node) const
template<class T>
bool containsNode (const ref_ptr< T > &node) const
unsigned int getChildIndex (const Node *node) const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual BoundingSphere computeBound () const
Public Member Functions inherited from osg::Node
 Node ()
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual Object * cloneType () const
virtual Object * clone (const CopyOp &copyop) const
virtual Node * asNode ()
virtual const Node * asNode () const
virtual Drawable * asDrawable ()
virtual const Drawable * asDrawable () const
virtual Geometry * asGeometry ()
virtual const Geometry * asGeometry () const
virtual Transform * asTransform ()
virtual const Transform * asTransform () const
virtual Switch * asSwitch ()
virtual const Switch * asSwitch () const
virtual Geode * asGeode ()
virtual const Geode * asGeode () const
virtual osgTerrain::Terrain * asTerrain ()
virtual const osgTerrain::Terrain * asTerrain () const
virtual void accept (NodeVisitor &nv)
virtual void ascend (NodeVisitor &nv)
const ParentList & getParents () const
ParentList getParents ()
Group * getParent (unsigned int i)
const Group * getParent (unsigned int i) const
unsigned int getNumParents () const
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
void setUpdateCallback (Callback *nc)
template<class T>
void setUpdateCallback (const ref_ptr< T > &nc)
Callback * getUpdateCallback ()
const Callback * getUpdateCallback () const
void addUpdateCallback (Callback *nc)
template<class T>
void addUpdateCallback (const ref_ptr< T > &nc)
void removeUpdateCallback (Callback *nc)
template<class T>
void removeUpdateCallback (const ref_ptr< T > &nc)
unsigned int getNumChildrenRequiringUpdateTraversal () const
void setEventCallback (Callback *nc)
template<class T>
void setEventCallback (const ref_ptr< T > &nc)
Callback * getEventCallback ()
const Callback * getEventCallback () const
void addEventCallback (Callback *nc)
template<class T>
void addEventCallback (const ref_ptr< T > &nc)
void removeEventCallback (Callback *nc)
template<class T>
void removeEventCallback (const ref_ptr< T > &nc)
unsigned int getNumChildrenRequiringEventTraversal () const
void setCullCallback (Callback *nc)
template<class T>
void setCullCallback (const ref_ptr< T > &nc)
Callback * getCullCallback ()
const Callback * getCullCallback () const
void addCullCallback (Callback *nc)
template<class T>
void addCullCallback (const ref_ptr< T > &nc)
void removeCullCallback (Callback *nc)
template<class T>
void removeCullCallback (const ref_ptr< T > &nc)
void setCullingActive (bool active)
bool getCullingActive () const
unsigned int getNumChildrenWithCullingDisabled () const
bool isCullingActive () const
unsigned int getNumChildrenWithOccluderNodes () const
bool containsOccluderNodes () const
void setNodeMask (NodeMask nm)
NodeMask getNodeMask () const
void setStateSet (osg::StateSet *stateset)
template<class T>
void setStateSet (const osg::ref_ptr< T > &stateset)
osg::StateSet * getOrCreateStateSet ()
osg::StateSet * getStateSet ()
const osg::StateSet * getStateSet () const
void setDescriptions (const DescriptionList &descriptions)
DescriptionList & getDescriptions ()
const DescriptionList & getDescriptions () const
const std::string & getDescription (unsigned int i) const
std::string & getDescription (unsigned int i)
unsigned int getNumDescriptions () const
void addDescription (const std::string &desc)
void setInitialBound (const osg::BoundingSphere &bsphere)
const BoundingSphere & getInitialBound () const
void dirtyBound ()
const BoundingSphere & getBound () const
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
template<class T>
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
ComputeBoundingSphereCallback * getComputeBoundingSphereCallback ()
const ComputeBoundingSphereCallback * getComputeBoundingSphereCallback () const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
std::string getCompoundClassName () const
virtual NodeVisitor * asNodeVisitor ()
virtual const NodeVisitor * asNodeVisitor () const
virtual StateSet * asStateSet ()
virtual const StateSet * asStateSet () const
virtual StateAttribute * asStateAttribute ()
virtual const StateAttribute * asStateAttribute () const
virtual Uniform * asUniform ()
virtual const Uniform * asUniform () const
virtual Camera * asCamera ()
virtual const Camera * asCamera () const
virtual Callback * asCallback ()
virtual const Callback * asCallback () const
virtual CallbackObject * asCallbackObject ()
virtual const CallbackObject * asCallbackObject () const
virtual UserDataContainer * asUserDataContainer ()
virtual const UserDataContainer * asUserDataContainer () const
virtual ValueObject * asValueObject ()
virtual const ValueObject * asValueObject () const
virtual Image * asImage ()
virtual const Image * asImage () const
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainer * getUserDataContainer ()
const osg::UserDataContainer * getUserDataContainer () const
osg::UserDataContainer * getOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual Referenced * getUserData ()
virtual const Referenced * getUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::Mutex * getRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSet * getObserverSet () const
ObserverSet * getOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~SpecularHighlights ()
SpecularHighlights & operator= (const SpecularHighlights &)
bool define_techniques ()
Protected Member Functions inherited from osgFX::Effect
virtual ~Effect ()
Effect & operator= (const Effect &)
void dirtyTechniques ()
void addTechnique (Technique *tech)
Protected Member Functions inherited from osg::Group
virtual ~Group ()
virtual void childRemoved (unsigned int, unsigned int)
virtual void childInserted (unsigned int)
Protected Member Functions inherited from osg::Node
virtual ~Node ()
void addParent (osg::Group *parent)
void removeParent (osg::Group *parent)
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
void setNumChildrenRequiringEventTraversal (unsigned int num)
void setNumChildrenWithCullingDisabled (unsigned int num)
void setNumChildrenWithOccluderNodes (unsigned int num)
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Additional Inherited Members

Public Types inherited from osgFX::Effect
enum  TechniqueSelection { AUTO_DETECT = -1 }
Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
typedef unsigned int NodeMask
typedef std::vector< std::string > DescriptionList
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandler * getDeleteHandler ()
Protected Attributes inherited from osg::Group
NodeList _children
Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
ref_ptr< ComputeBoundingSphereCallback > _computeBoundCallback
BoundingSphere _boundingSphere
bool _boundingSphereComputed
ParentList _parents
ref_ptr< Callback > _updateCallback
unsigned int _numChildrenRequiringUpdateTraversal
ref_ptr< Callback > _eventCallback
unsigned int _numChildrenRequiringEventTraversal
ref_ptr< Callback > _cullCallback
bool _cullingActive
unsigned int _numChildrenWithCullingDisabled
unsigned int _numChildrenWithOccluderNodes
NodeMask _nodeMask
ref_ptr< StateSet > _stateset
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer * _userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Detailed Description

This effect applies additive specular highlights at fragment level (instead of OpenGL's vertex-level lighting) by using a cube map and reflective texgen. A texture matrix is computed to rotate the cube map automatically; this makes the specular effect consistent with respect to view direction and light position. The user can choose which light should be used to compute the texture matrix. This effect requires the GL_ARB_texture_env_add extension and one of the cube map extensions (GL_EXT_texture_cube_map, GL_ARB_texture_cube_map or OpenGL v1.3).

Constructor & Destructor Documentation

◆ SpecularHighlights() [1/2]

osgFX::SpecularHighlights::SpecularHighlights ( )

◆ SpecularHighlights() [2/2]

osgFX::SpecularHighlights::SpecularHighlights ( const SpecularHighlights & copy,
const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY )

◆ ~SpecularHighlights()

virtual osgFX::SpecularHighlights::~SpecularHighlights ( )
inlineprotectedvirtual

Member Function Documentation

◆ define_techniques()

bool osgFX::SpecularHighlights::define_techniques ( )
protectedvirtual

abstract method to be implemented in derived classes; its purpose if to create the techniques that can be used for obtaining the desired effect. You will usually call addTechnique() inside this method.

Implements osgFX::Effect.

◆ getLightNumber()

int osgFX::SpecularHighlights::getLightNumber ( ) const
inline

get the OpenGL light number

Referenced by META_Effect().

◆ getSpecularColor()

const osg::Vec4 & osgFX::SpecularHighlights::getSpecularColor ( ) const
inline

get the specular color

Referenced by META_Effect().

◆ getSpecularExponent()

float osgFX::SpecularHighlights::getSpecularExponent ( ) const
inline

get the specular exponent

Referenced by META_Effect().

◆ getTextureUnit()

int osgFX::SpecularHighlights::getTextureUnit ( ) const
inline

get the texture unit number

Referenced by META_Effect().

◆ META_Effect()

osgFX::SpecularHighlights::META_Effect ( osgFX ,
SpecularHighlights ,
"Specular Highlights" ,
"This effect applies additive specular highlights at fragment level (instead " "of OpenGL's vertex-level lighting) by using a cube map and reflective texgen. " "A texture matrix is computed to rotate the cube map automatically; this makes " "the specular effect consistent with respect to view direction and light position. " "The user can choose which light should be used to compute the texture matrix.\n" "This effect requires the GL_ARB_texture_env_add extension and one of the cube map " "extensions (GL_EXT_texture_cube_map, GL_ARB_texture_cube_map or OpenGL v1.3)." ,
"Marco Jez"  )

◆ operator=()

SpecularHighlights & osgFX::SpecularHighlights::operator= ( const SpecularHighlights & )
inlineprotected

References SpecularHighlights().

◆ setLightNumber()

void osgFX::SpecularHighlights::setLightNumber ( int n)
inline

set the OpenGL light number that will be used in lighting computations

References osgFX::Effect::dirtyTechniques().

Referenced by META_Effect().

◆ setSpecularColor()

void osgFX::SpecularHighlights::setSpecularColor ( const osg::Vec4 & color)
inline

set the specular color

References osgFX::Effect::dirtyTechniques().

Referenced by META_Effect().

◆ setSpecularExponent()

void osgFX::SpecularHighlights::setSpecularExponent ( float e)
inline

set the specular exponent

References osgFX::Effect::dirtyTechniques().

Referenced by META_Effect().

◆ setTextureUnit()

void osgFX::SpecularHighlights::setTextureUnit ( int n)
inline

set the texture unit that will be used to apply the cube map

References osgFX::Effect::dirtyTechniques().

Referenced by META_Effect().


The documentation for this class was generated from the following file: