# game.libretro.parallel_n64 language file
# Addon Name: game.libretro.parallel_n64
# Addon id: game.libretro.parallel_n64
# Addon Provider: libretro
msgid ""
msgstr ""
"Project-Id-Version: game.libretro.parallel_n64\n"
"Report-Msgid-Bugs-To: translations@kodi.tv\n"
"POT-Creation-Date: 2019-01-30 20:21i\n"
"PO-Revision-Date: 2019-01-30 20:21i\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"Language: th_th\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"

msgctxt "Addon Summary"
msgid "Nintendo - Nintendo 64 (ParaLLEl N64)"
msgstr ""

msgctxt "Addon Description"
msgid "ParaLLEl N64 is an optimized/rewritten Nintendo 64 emulator based on Mupen64 Plus. It was made specifically for Libretro."
msgstr ""

msgctxt "#30000"
msgid "Settings"
msgstr ""

msgctxt "#30001"
msgid "CPU Core"
msgstr ""

msgctxt "#30002"
msgid "Graphics accuracy"
msgstr ""

msgctxt "#30003"
msgid "LLE RSP Plugin"
msgstr ""

msgctxt "#30004"
msgid "Dithering"
msgstr ""

msgctxt "#30005"
msgid "(Angrylion) VI Overlay"
msgstr ""

msgctxt "#30006"
msgid "(Angrylion) Multi-threading"
msgstr ""

msgctxt "#30007"
msgid "(Angrylion) Hide overscan"
msgstr ""

msgctxt "#30008"
msgid "(Angrylion) Thread sync level"
msgstr ""

msgctxt "#30009"
msgid "4:3 Resolution (restart)"
msgstr ""

msgctxt "#30010"
msgid "16:9 Resolution"
msgstr ""

msgctxt "#30011"
msgid "Aspect Ratio"
msgstr ""

msgctxt "#30012"
msgid "Bilinear filtering mode"
msgstr ""

msgctxt "#30013"
msgid "MSAA level"
msgstr ""

msgctxt "#30014"
msgid "FXAA"
msgstr ""

msgctxt "#30015"
msgid "Frame Duplication"
msgstr ""

msgctxt "#30016"
msgid "Framerate"
msgstr ""

msgctxt "#30017"
msgid "VI Refresh (Overclock)"
msgstr ""

msgctxt "#30018"
msgid "Noise Emulation"
msgstr ""

msgctxt "#30019"
msgid "Framebuffer Emulation"
msgstr ""

msgctxt "#30020"
msgid "LOD Emulation"
msgstr ""

msgctxt "#30021"
msgid "Color buffer to RDRAM"
msgstr ""

msgctxt "#30022"
msgid "Depth buffer to RDRAM"
msgstr ""

msgctxt "#30023"
msgid "Background Mode"
msgstr ""

msgctxt "#30024"
msgid "Hardware per-pixel lighting"
msgstr ""

msgctxt "#30025"
msgid "Continuous texrect coords"
msgstr ""

msgctxt "#30026"
msgid "Native res. 2D texrects"
msgstr ""

msgctxt "#30027"
msgid "Less accurate blending mode"
msgstr ""

msgctxt "#30028"
msgid "GPU shader depth write"
msgstr ""

msgctxt "#30029"
msgid "N64 Depth Compare"
msgstr ""

msgctxt "#30030"
msgid "Cache GPU Shaders"
msgstr ""

msgctxt "#30031"
msgid "Cache Textures"
msgstr ""

msgctxt "#30032"
msgid "Overscan"
msgstr ""

msgctxt "#30033"
msgid "Overscan Offset (Top)"
msgstr ""

msgctxt "#30034"
msgid "Overscan Offset (Left)"
msgstr ""

msgctxt "#30035"
msgid "Overscan Offset (Right)"
msgstr ""

msgctxt "#30036"
msgid "Overscan Offset (Bottom)"
msgstr ""

msgctxt "#30037"
msgid "Max texture cache size"
msgstr ""

msgctxt "#30038"
msgid "Texture filter"
msgstr ""

msgctxt "#30039"
msgid "Texture Enhancement"
msgstr ""

msgctxt "#30040"
msgid "Filter background textures"
msgstr ""

msgctxt "#30041"
msgid "Use High-Res textures"
msgstr ""

msgctxt "#30042"
msgid "Use High-Res Texture Cache Compression"
msgstr ""

msgctxt "#30043"
msgid "Use High-Res Full Alpha Channel"
msgstr ""

msgctxt "#30044"
msgid "Use enhanced Texture Storage"
msgstr ""

msgctxt "#30045"
msgid "Use enhanced Hi-Res Storage"
msgstr ""

msgctxt "#30046"
msgid "Framerate"
msgstr ""

msgctxt "#30047"
msgid "VI Refresh (Overclock)"
msgstr ""

msgctxt "#30048"
msgid "Analog Deadzone (percent)"
msgstr ""

msgctxt "#30049"
msgid "Analog Sensitivity (percent)"
msgstr ""

msgctxt "#30050"
msgid "Player 1 Pak"
msgstr ""

msgctxt "#30051"
msgid "Player 2 Pak"
msgstr ""

msgctxt "#30052"
msgid "Player 3 Pak"
msgstr ""

msgctxt "#30053"
msgid "Player 4 Pak"
msgstr ""

msgctxt "#30054"
msgid "Count Per Op"
msgstr ""
