# game.libretro.parallel_n64 language file
# Addon Name: game.libretro.parallel_n64
# Addon id: game.libretro.parallel_n64
# Addon Provider: libretro
msgid ""
msgstr ""
"Project-Id-Version: game.libretro.parallel_n64\n"
"Report-Msgid-Bugs-To: translations@kodi.tv\n"
"POT-Creation-Date: 2019-01-30 20:21i\n"
"PO-Revision-Date: 2024-12-27 22:04+0000\n"
"Last-Translator: Demian <Demian@gmx.co.uk>\n"
"Language-Team: German <https://kodi.weblate.cloud/projects/kodi-add-ons-game/game-libretro-parallel_n64/de_de/>\n"
"Language: de_de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.9.2\n"

msgctxt "Addon Summary"
msgid "Nintendo - Nintendo 64 (ParaLLEl N64)"
msgstr ""

msgctxt "Addon Description"
msgid "ParaLLEl N64 is an optimized/rewritten Nintendo 64 emulator based on Mupen64 Plus. It was made specifically for Libretro."
msgstr "ParaLLEl N64 ist ein optimierter/umgeschriebener Nintendo-64-Emulator, der auf Mupen64 Plus basiert. Er wurde speziell für Libretro entwickelt."

msgctxt "Addon Lifecyclestate"
msgid "Use Mupen64Plus-Next for software rendereing."
msgstr ""

msgctxt "#30001"
msgid "CPU Core"
msgstr "CPU-Kern"

msgctxt "#30003"
msgid "Analog Deadzone (percent)"
msgstr "Analoge Deadzone (Prozent)"

msgctxt "#30004"
msgid "Analog Sensitivity (percent)"
msgstr "Analoge Empfindlichkeit (Prozent)"

msgctxt "#30005"
msgid "Player 1 Pak"
msgstr "Spieler 1 Pak"

msgctxt "#30006"
msgid "Player 2 Pak"
msgstr "Spieler 2 Pak"

msgctxt "#30007"
msgid "Player 3 Pak"
msgstr "Spieler 3 Pak"

msgctxt "#30008"
msgid "Player 4 Pak"
msgstr "Spieler 4 Pak"

msgctxt "#30020"
msgid "(Angrylion) VI Overlay"
msgstr "(Angrylion) VI-Overlay"

msgctxt "#30021"
msgid "(Angrylion) Thread sync level"
msgstr "(Angrylion) Thread-Synchronisationslevel"

msgctxt "#30022"
msgid "(Angrylion) Multi-threading"
msgstr "(Angrylion) Multithreading"

msgctxt "#30023"
msgid "(Angrylion) Hide overscan"
msgstr "(Angrylion) Overscan verbergen"

msgctxt "#30024"
msgid "VI Refresh (Overclock)"
msgstr "VI-Aktualisierung (Übertaktung)"

msgctxt "#30071"
msgid "Audio Buffer Size (restart)"
msgstr ""

msgctxt "#30072"
msgid "Enable Expansion Pak RAM"
msgstr ""

msgctxt "#30073"
msgid "GFX Accuracy (restart)"
msgstr ""

msgctxt "#30074"
msgid "Send audio lists to HLE RSP"
msgstr ""

msgctxt "#30075"
msgid "GFX Plugin"
msgstr ""

msgctxt "#30076"
msgid "RSP Plugin"
msgstr ""

msgctxt "#30077"
msgid "Resolution (restart)"
msgstr ""

msgctxt "#30078"
msgid "Aspect ratio hint (reinit)"
msgstr ""

msgctxt "#30079"
msgid "(Glide64) Texture Filtering"
msgstr ""

msgctxt "#30080"
msgid "(Angrylion) Dithering"
msgstr ""

msgctxt "#30081"
msgid "(Glide64) Polygon Offset Factor"
msgstr ""

msgctxt "#30082"
msgid "(Glide64) Polygon Offset Units"
msgstr ""

msgctxt "#30083"
msgid "Buffer Swap"
msgstr ""

msgctxt "#30084"
msgid "Framerate (restart)"
msgstr ""

msgctxt "#30085"
msgid "Independent C-button Controls"
msgstr ""

msgctxt "#30086"
msgid "(Glide64) Vertex cache VBO (restart)"
msgstr ""

msgctxt "#30087"
msgid "Boot Device"
msgstr ""

msgctxt "#30088"
msgid "64DD Hardware"
msgstr ""

msgctxt "#30089"
msgid "Snap Controller Angle"
msgstr ""

msgctxt "#30090"
msgid "Maximum Snap Angle (value of 5 would mean 85 to 95 degrees are snapped to 90)"
msgstr ""

msgctxt "#30091"
msgid "Which percentage of displacement of the stick from the center causes snap to activate (zero means always)"
msgstr ""

#~ msgctxt "#30000"
#~ msgid "Settings"
#~ msgstr "Einstellungen"

#~ msgctxt "#30002"
#~ msgid "Audio Buffer Size (restart)"
#~ msgstr "Audiopuffergröße (Neustart erforderlich)"

#~ msgctxt "#30009"
#~ msgid "Enable Expansion Pak RAM"
#~ msgstr "Expansion Pak RAM aktivieren"

#~ msgctxt "#30010"
#~ msgid "GFX Accuracy (restart)"
#~ msgstr "GFX-Genauigkeit (Neustart erforderlich)"

#~ msgctxt "#30011"
#~ msgid "Send audio lists to HLE RSP"
#~ msgstr "Audiolisten an HLE-RSP senden"

#~ msgctxt "#30012"
#~ msgid "GFX Plugin"
#~ msgstr "GFX-Plugin"

#~ msgctxt "#30013"
#~ msgid "RSP Plugin"
#~ msgstr "RSP-Plugin"

#~ msgctxt "#30014"
#~ msgid "Resolution (restart)"
#~ msgstr "Auflösung (Neustart erforderlich)"

#~ msgctxt "#30015"
#~ msgid "Aspect ratio hint (reinit)"
#~ msgstr "Seitenverhältnishinweis (Reinit)"

#~ msgctxt "#30016"
#~ msgid "(Glide64) Texture Filtering"
#~ msgstr "(Glide64) Texturfilterung"

#~ msgctxt "#30017"
#~ msgid "(Angrylion) Dithering"
#~ msgstr "(Angrylion) Dithering"

#~ msgctxt "#30018"
#~ msgid "(Glide64) Polygon Offset Factor"
#~ msgstr "(Glide64) Polygoner Offsetfaktor"

#~ msgctxt "#30019"
#~ msgid "(Glide64) Polygon Offset Units"
#~ msgstr "(Glide64) Polygone Offseteinheiten"

#~ msgctxt "#30025"
#~ msgid "Buffer Swap"
#~ msgstr "Puffertausch"

#~ msgctxt "#30026"
#~ msgid "Framerate (restart)"
#~ msgstr "Framerate (Neustart erforderlich)"

#~ msgctxt "#30027"
#~ msgid "Independent C-button Controls"
#~ msgstr "Unabhängige C-Tasten-Steuerung"

#~ msgctxt "#30028"
#~ msgid "(Glide64) Vertex cache VBO (restart)"
#~ msgstr "(Glide64) Vertex-Cache VBO (Neustart erforderlich)"

#~ msgctxt "#30029"
#~ msgid "Boot Device"
#~ msgstr "Bootgerät"

#~ msgctxt "#30030"
#~ msgid "64DD Hardware"
#~ msgstr "64DD-Hardware"

#~ msgctxt "#30002"
#~ msgid "Graphics accuracy"
#~ msgstr "Grafikgenauigkeit"

#~ msgctxt "#30003"
#~ msgid "LLE RSP Plugin"
#~ msgstr "LLE-RSP-Plugin"

#~ msgctxt "#30004"
#~ msgid "Dithering"
#~ msgstr "Dithering"

#~ msgctxt "#30005"
#~ msgid "(Angrylion) VI Overlay"
#~ msgstr "(Angrylion) VI-Overlay"

#~ msgctxt "#30006"
#~ msgid "(Angrylion) Multi-threading"
#~ msgstr "(Angrylion) Multithreading"

#~ msgctxt "#30007"
#~ msgid "(Angrylion) Hide overscan"
#~ msgstr "(Angrylion) Overscan verbergen"

#~ msgctxt "#30008"
#~ msgid "(Angrylion) Thread sync level"
#~ msgstr "(Angrylion) Thread-Synchronisationslevel"

#~ msgctxt "#30009"
#~ msgid "4:3 Resolution (restart)"
#~ msgstr "4:3-Auflösung (Neustart erforderlich)"

#~ msgctxt "#30010"
#~ msgid "16:9 Resolution"
#~ msgstr "16:9-Auflösung"

#~ msgctxt "#30011"
#~ msgid "Aspect Ratio"
#~ msgstr "Seitenverhältnis"

#~ msgctxt "#30012"
#~ msgid "Bilinear filtering mode"
#~ msgstr "Bilinearer Filterungsmodus"

#~ msgctxt "#30013"
#~ msgid "MSAA level"
#~ msgstr "MSAA-Level"

#~ msgctxt "#30014"
#~ msgid "FXAA"
#~ msgstr "FXAA"

#~ msgctxt "#30015"
#~ msgid "Frame Duplication"
#~ msgstr "Frameverdoppelung"

#~ msgctxt "#30016"
#~ msgid "Framerate"
#~ msgstr "Framerate"

#~ msgctxt "#30017"
#~ msgid "VI Refresh (Overclock)"
#~ msgstr "VI-Aktualisierung (Übertaktung)"

#~ msgctxt "#30018"
#~ msgid "Noise Emulation"
#~ msgstr "Rausch-Emulation"

#~ msgctxt "#30019"
#~ msgid "Framebuffer Emulation"
#~ msgstr "Framebuffer-Emulation"

#~ msgctxt "#30020"
#~ msgid "LOD Emulation"
#~ msgstr "LOD-Emulation"
